AI Insights · Timothy · April 2025
Top 5 Paid iOS Games in Switzerland: Q1 2025 Performance
Explore the performance trends of the top 5 paid iOS games in Switzerland for Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top five paid iOS games in Switzerland demonstrated varied performance trends in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, highlights the key metrics for these popular games.
Minecraft: Dream it, Build it! from Mojang showed a notable increase in weekly revenue, peaking at around $7.5K by the end of March. The downloads remained relatively stable, with a slight uptick to 312 in late March. Active users saw a gradual decline from approximately 6.1K to 5.3K over the quarter.
Bloons TD 6 by Ninja Kiwi experienced fluctuations in revenue, with a high of $1.8K in early February but ending the quarter at $857. Downloads peaked at 145 in early February, before stabilizing around 90. Active users decreased significantly, from 1.7K to under 900 by the end of the quarter.
Balatro from Playstack Ltd saw a decline in weekly revenue from $1.2K to $533. Downloads dropped from 245 to 156 throughout the quarter. Active users initially increased to 1.4K in February but plummeted to 691 by the end of March.
RFS - Real Flight Simulator by RORTOS SRL showed a steady revenue trend, peaking at $720 in late February. Downloads started at 93 but declined sharply to just 6 by the end of March. Active users also decreased, from 265 to 170.
Finally, MONOPOLY: The Board Game from Marmalade Game Studio had a revenue range from $1.2K down to $528. Downloads remained consistent, with a slight peak at 166 in early March. Active users hovered around 600, ending the quarter at 446.
For more detailed insights and data, visit Sensor Tower.